Mortal Kombat's Legacy Kollection: An Almost Perfect Triumph for the Combat Series Franchise
Mortal Kombat continues to hold numerous undisclosed elements and the capacity to surprise, well past its 30th anniversary after its original launch in coin-op establishments. The recent anthology covering the franchise's earliest days, which includes four original arcade titles, various home ports, and related titles, transcends only a accurately simulated collection of iconic titles along with lesser-known entries — it additionally serves as a detailed chronicle about the creation of the renowned brand.
As a dedicated Mortal Kombat fan who has closely monitored its development and progression, there was much to discover for me to understand and value about the series.
What Defines the Legacy Collection
Mortal Kombat: Legacy Kollection is, like previous classic compilations from the creators at Digital Eclipse, part historical documentation, section playable historical record. The anthology contains digitally recreated editions of the pioneering arcade Mortal Kombat, Mortal Kombat 2, Mortal Kombat 3, and Mortal Kombat 4, plus console and handheld ports of several of these titles. The collection even includes the brand's experiments at spinoffs, like action-oriented titles Mortal Kombat Mythologies: Sub-Zero and Mortal Kombat: Special Forces — some of the brand's worst entries.
The Legacy Kollection is therefore not a “best of” collection, but an examination of the series' formative period, when developer Midway and series co-creators Ed Boon and John Tobias were discovering methods to make a fighting game, created from video recordings of live performers, through experimentation. Observing the archival material — containing historical videos, recent conversations, and digital copies of vintage posters, graphic novels, and even interoffice faxes — it's astonishing to observe how the series transformed from simple starts to a international craze. It's genuinely amazing to see a group of early video game creators, developing without clear direction or oversight, focus their cultural enthusiasms into creating a legendary video game series.
Historical Section
The educational segment of Mortal Kombat: Legacy Kollection documents the ascent of the fighting series and the developers' professional journeys at the no-longer-operating Midway. It subsequently demonstrates how those same creators reckoned with how to routinely one-up themselves, facing no small amount of pressure to repeat their achievements. It serves as a compelling period piece constructed using analog films and film-based pictures and manual drawings, which reveal the self-made character of the series' creation process and how oral tradition helped spread its rumors and undisclosed elements of the series in its arcade heyday. Delivered in easily digestible portions, it's thoroughly enjoyable collection of mini-documentaries that spans games, comics, films and even the silly live-action tour. The collection additionally features some never-implemented techniques and character sprites among its archived development assets.
Interactive Experience
Placed within the quintet of documentary episodes' progression are opportunities to engage with the actual titles. At various points, viewers can hop into a game of Mortal Kombat or one of its home console ports to revisit its gameplay and artistic style, simulated with remarkable precision on contemporary systems.
I allocated the majority of my time engaging with the vintage coin-op games, especially Mortal Kombat, Mortal Kombat 2, and Ultimate Mortal Kombat 3. Many of the games here hold up, notably with local multiplayer matches. But playing against the aforementioned game's AI-controlled opponents is a testament to how primitive and unjust the development approached in early Mortal Kombat games. Computer-directed fighters blatantly cheat to win or are otherwise dumb as rocks. Lacking someone to play against — internet multiplayer exists in the majority of included games, but somewhat limited in options — you'll miss the full enjoyment.
Visual Options
The twenty-three accessible Mortal Kombat titles in the collection, a combination of gaming hall, television, and mobile releases, are accurately emulated, though I have noticed a few small quirks — primarily delayed responses and intermittent errors, particularly in Mortal Kombat 4. And while the games are primarily displayed authentically, the creators has incorporated various clever user experience improvements and graphical adjustment settings. For instance, users can elect to display fighter-specific techniques on the display and opt to have infinite time to complete lethal techniques. Additionally available are settings for accessing hidden fighters, removing the requirement to complete some esoteric trick to obtain them.
Visually, the games can be played with a variety of visual enhancements and presentation styles. Mortal Kombat: Legacy Kollection includes remarkably accurate effects that reproduce the CRT monitors of coin-op establishments or domestic TVs, or the limited color monitor of a Game Boy. A notably appreciated element is the setting to activate coin-op-inspired frames encircling the display, with the MK game of your choice precisely and gently mirroring against the simulated dark plastic edges. It's very artistically charming.
Extra Content
There are plenty of nice touches beyond the historical footage and recreated vintage titles, including a music player that enables players to reexperience the soundtracks of different Mortal Kombat games excluding the sounds of fighters brutally eliminating opponents. There are also combatant descriptions that feature histories and numerous narrative components presented by the idle displays of gaming hall releases and conclusions.
Archival Discovery
Among the most significant features for committed franchise followers is the ability to access a piece of "lost media" in the format of Ultimate Mortal Kombat 3 Wavenet Edition. This specific release, a slightly updated version of Ultimate Mortal Kombat 3, was an pioneering effort from the developer at head-to-head network battles in coin-op establishments. The online-enabled release of the game is practically indistinguishable to UMK3, but included the option to battle network competitors and featured various slight glitch repairs and refinements. However, this network version failed to achieve popularity, in part